David R. Brown Jr.
Bloomberg reports that Shigeru Miyamoto, creator of the beloved “Mario Brothers” and “The Legend of Zelda” franchises, called out the industry and warns his peers to not over charge the gamers for games. With the release of Super mario run as a premium priced game at $9.99 in the US and a couple of free-to-play (FTP) games that were criticised for focusing too much on the in-app-purchases (IAP), it seems Nintendo has some more work to do on figuring out their pricing models. Personally, I have played it and could see myself paying for Super Mario run at a $3.99 price point. As a gamer, ten bucks is just too much for what Mario Run is. Regardless of what happens, as a gamer, this news sounds great because the perception is that the developer elite ARE thinking about these type of issues. Or at least when it comes to the software. Apparently, Nintendo isn't giving up on the mobile market as it has two more mobile titles coming relatively soon; “Mario Kart Tour” and “Dragalia Lost”. I would love to see how a Mario Kart game would work on the phone or tablet. Maybe steering via gyroscope? Or maybe virtual button? How would you do it?